Game development #

Game development interests me as an intersection of software engineering and art. Often building a rudimentary game is the best way to learn a new programming language.

  • Godot, a popular game engine written in C++, does not use the ECS model.
  • A nice guide to Bevy, a Rust game engine using the ECS model.
  • A fascinating post by Lucas Pope about porting Papers, Please to mobile.